Skip to content

Two parallel systems run side by side under one menu:

  • Leaderboards — daily, weekly, and monthly rankings. The top 10 players on each cycle get paid.
  • Tasks — short-window (6 h / 9 h / 12 h) competitive ranking lanes that pay 1st–10th plus a participation prize for everyone else.

Both are opened from the same NPC. Talk to the Tasks Master at spawn or run /leaderboards / /tasks directly.

Commands

CommandDescription
/leaderboardsView all available leaderboards and your rankings
/tasksView the active server-wide tasks and your contribution

Leaderboards

Each cycle (daily / weekly / monthly) picks 3 random objectives from a shared bank. You're scored on how much of each objective you've contributed during the cycle.

LeaderboardResetsPays
DailyEvery day1st through 10th
WeeklyEvery Sunday1st through 10th
Monthly1st of each month1st through 10th

Objective bank

The same bank feeds all three cycles — examples:

  • break-easy-block / break-random-stone-ore
  • catch-random-type / catch-shinies
  • defeat-random-type
  • evolve-any / evolve-random-type
  • fish-any / fish-water-types
  • gain-pokemon-exp / level-pokemon / level-random-type
  • hatch-any-pokemon / hatch-random-type
  • pick-apricorns / pick-random-apricorn / pick-any-berries / pick-berry
  • restore-fossils

The "random-X" objectives roll a target species or type at the start of the cycle — so two daily leaderboards in the same week might both be "catch random type" with totally different qualifying types.

Tasks

Tasks are the parallel system: short-window competitive lanes that ping out a single objective like "catch 250 Pokémon of a random type" with a fixed time limit. Top 10 finishers get the bulk of the rewards; everyone else who contributed picks up a smaller participation payout when the task expires.

Task tierWindowReward depth
Easy6 hours1st–10th + everyone-else
Medium9 hours1st–10th + everyone-else
Hard12 hours1st–10th + everyone-else

When a task expires (or a leader completes its goal), it's immediately replaced by a new randomly-rolled task in the same tier.

How rewards arrive

Top finishers get their payout via the in-game mail inbox, not direct-to-inventory. Open /mail next time you log in — leaderboard and task rewards sit there until you claim.

This means you don't need to be online when the reset hits. If you ranked while offline, the reward is queued in your inbox the next time you sign in.

Tips

  • Catching during catch combos still feeds catch-random-type and catch-shinies objectives — your combo grind doubles as a leaderboard push.
  • The "easy" task tier is the highest-throughput one. 6-hour windows mean you can stack 4 of them in a day.
  • If you're chasing a top-10 on a random-type objective, check the objective panel early — the type is rolled at cycle start, so you can plan your hunting biome.

See also: Quests for personal goals, Hunts for the parallel hunts-only leaderboard.