PokéBuilder lets you modify a Pokémon's IVs, EVs, nature, ability, ball, gender, and level using PokéBuilder Tokens as currency. Buy tokens with Pokédollars, then spend them on per-stat changes.
Access
| Method | What it does |
|---|---|
/pokebuilder | Opens the PokéBuilder interface. |
/pbmenu or /pokemenu | Opens the hub menu (PokéBuilder + Token Shop tiles). |
/tokenshop or /buytokens | Opens the Token Shop directly. |
| PokéBuilder NPC at spawn | Same interface from the NPC. |
What you can't change
- Legendaries and Ultra Beasts are blacklisted. You can't PokéBuild any species in those categories. Use breeding for legendary IV passdown where possible.
- Once shiny via PokéBuilder, always shiny. The unset-shiny option is disabled — there's no "undo" path.
Token Shop pricing
100 Pokédollars per token, flat. Buy in tiers:
| Tokens | Pokédollars |
|---|---|
| 10 | ₽1,000 |
| 25 | ₽2,500 |
| 50 | ₽5,000 |
| 75 | ₽7,500 |
| 100 | ₽10,000 |
| 250 | ₽25,000 |
| 500 | ₽50,000 |
| 750 | ₽75,000 |
| 1,000 | ₽100,000 |
| 2,500 | ₽250,000 |
Per-change costs
| Change | Token cost |
|---|---|
| Set shiny | 6,500 |
| Nature change | 15 |
| Ability change | 450 |
| Hidden Ability unlock | 1,100 |
| Ball change | 25 (Master Ball or Ancient Origin Ball: 75) |
| Gender change | 25 |
| One level up | 70 |
| Five levels up | 350 |
| Ten levels up | 700 |
| All IVs maxed (6 × 31) | 14,000 |
| One IV +1 | 80 |
| Ten IVs +1 | 800 |
| Twenty-five IVs +1 | 2,000 |
| One IV -1 | 60 |
| One EV +1 | 65 |
| Ten EVs +1 | 650 |
| One EV -1 | 2 (cheap; useful for EV resets) |
A priceMultiplier of 1.5× exists for select species — the current cost-multiplier list is empty, so nothing's currently affected.
Typical use
Breed to get the species, ball, and egg moves you want; let PokéBuilder polish the rest — IVs to perfect, EVs to the spread you want, nature, and (optionally) shiny.
See also
- Daycare — breeding pipeline that feeds into PokéBuilder.
- Legendaries — what you can't PokéBuild.
- Currencies — where Pokédollars come from.