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The NPC gym ladder is the structured Pokémon journey on PBG — eight themed leaders in a fixed order, then a five-fight Royal League gauntlet (four Elites plus Champion Leon), then unlimited rematches at three difficulty tiers. The whole chain lives inside the Zenith Region.

This page is the dedicated battle-progression reference. For the region's geography, lore NPCs, and town warps, see The Zenith Region. For community-run player gyms (a separate system), see Gym System.

How to start

Talk to the Gym Guide at spawn. They open a hub menu that covers both NPC gyms and player gyms, and explain the rematch cooldowns. Or open /warps → Zenith → Cragvale to head straight to the first gym town.

The eight gym leaders

Gym leaders must be beaten in order — clear gym N before gym N+1 unlocks. Each gym enforces a hard level cap; over-levelled parties are refused at the door.

#TownGymLeaderTypeLevel cap
1CragvaleCragvale ForgeRoarkFire / Rock18
2HoneywoodHoneycomb ArenaVivienneBug / Flying22
3FrostholdWinterkeep HallIcelandIce / Steel26
4LuxuraAzure BayMarinaNormal / Water30
5AetheriaAether SpireSage VerityGrass / Psychic34
6TenebrosObsidian CourtMarcus (Shadow)Dark / Poison38
7DustbowlCopper CanyonCole (Roughneck)Ground / Fighting42
8SkywardApex CraterIrisDragon / Electric50

Each leader's badge sets the gym's completion flag and opens the next town's warp.

The Royal League

After beating Iris in gym 8, find the Blissey League Registrar to enter the Royal League gauntlet. The four Elites must be cleared in order; beating Sentinel unlocks Champion Leon.

#TrainerTitle
Elite 1FloraThe Gardener
Elite 2InfernoThe Reborn
Elite 3TidecallerThe Current
Elite 4SentinelThe Knight
ChampionLeon

Beating Leon for the first time sets royal_champion_done and opens the rematch ladder across every gym and every Royal League member. It also unlocks the Royal League warp in /warps so you can return any time.

The rematch ladder

The rematch ladder unlocks after your first Champion clear. Every gym leader, every Elite, and Leon himself can be re-fought at three difficulty tiers, in order: clear Easy on a given trainer before Medium opens; clear Medium before Hard. Cooldowns are per-trainer, per-tier.

TierCooldownWhat changes
Easy1 hourSlightly upgraded team, easier AI
Medium3 hoursFive-mon team, choice items, real coverage
Hard6 hoursSix-mon team, Mega/Tera holders, boss-tier AI

Mastery rewards

Two parallel quest tracks watch the rematch ladder and pay out as you clear tiers across every leader:

  • Zenith Mastery — rematch all 8 gym leaders across Easy / Medium / Hard
  • Royal Mastery — rematch all 5 Royal League members across Easy / Medium / Hard

Tier gating is global: clear both Zenith Easy and Royal Easy before either Medium opens; same for Medium → Hard. Royal Hard is a single sequential gauntlet — lose any leg and the whole Hard run resets.

Capstones: Charizardite Y + ₽10,000 for clearing Zenith Hard, Choice Specs + ₽25,000 for the Royal Hard gauntlet.

See Quests for the full Mastery quest breakdown and Gym Mastery for the per-leader rematch rewards table.

Ranked, gimmicks, and other notes

The rematch hard tier uses Mega Evolution and Terastallization on its Pokémon. Player-side rules vary by battle context — see Ranked for what's allowed in competitive play (Mega is on; Tera, Dynamax, and Z-Moves are banned).

See also