🎯 Pokemon Hunts Overhaul + Bug Fixes 🎯

The hunts system has been completely reworked with a 1,000+ Pokémon pool, rebalanced rewards with mega stone drops, better timers, and a round of network and bug fixes.

🎯 Bigger Pokemon Pool

The hunt pool has been expanded from a handful of Pokemon per tier to 1,000+ Pokemon spread across difficulty tiers based on how hard they are to catch. You'll see way more variety in your hunts now.

💰 Rebalanced Rewards

  • Easy: ₽2,000
  • Normal: ₽3,500
  • Medium: ₽5,000
  • Hard: ₽8,000
  • Global: ₽7,500
  • Medium, Hard, and Global hunts now also have a chance to drop mega stones

⏱️ Better Timers

Hunt time limits have been adjusted to match difficulty — easier hunts are quicker, harder hunts give you more time to track down tougher Pokemon.

🌐 Network Improvements / Performance Tweaking

Adjusted some backend settings to address crashes some players were experiencing during raids, particularly those on slower connections where packets weren't being received fast enough from the server and the connection was timing out. Please note this may not be a definitive fix and could have unintended side effects — also made some more mobcap/optimisation changes to address some bug reports but may be too aggressive so let us know if you notice anything unusual.

🔧 Bug Fixes

  • Fixed daily rewards showing the wrong day
  • Fixed a bug where hunt reward displays showed the wrong payout amount
  • Fixed the solo hunt completion message incorrectly saying "global hunt"

⚠️ A reminder: If you encounter any bugs or crashes, please submit a bug report with as much detail as possible — the time it happened, what you were doing, and any Minecraft logs or crash reports you can grab. The more info you include, the faster it can be fixed!


📌 TL;DR

  • Hunt pool expanded to 1,000+ Pokémon across difficulty tiers — way more variety
  • Rebalanced payouts (Easy ₽2,000 → Hard ₽8,000); Medium/Hard/Global now have a chance to drop mega stones
  • Network tweaks for raid crashes on slow connections; daily rewards, hunt payout display, and "global hunt" message bugs fixed

Let us know if you notice anything unusual after the performance changes!

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